April 26th 2017
- Fixed an issue where sometimes the lobby counter would reach 0 but the server would not travel to the next map.
- Fixed an issue where the skill trees would not apply until respawned once.
- Steam achievements are being awarded when logging in as a workaround until in-game awarding is fixed.
- Changed the camera location (slightly to the right), for a clearer view and aiming (an option to change between sides or set the camera to the middle is coming in a later patch).
- Added 2 more bots(Myotis, Acadica).
- Introduced a new shader to enhance the Environments' vibrance and general visibility.
- Overall artistic fidelity has been enhanced with Sobel Edge detection.
- After consideration of user feedback, Saturation and Brightness have been pumped up.
- Reduced the resolution of certain lightmaps to optimize the performance of the texture streamer.
- Network optimizations.
Last modified onWednesday, 26 April 2017 18:16
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